diff --git a/game-cloud/game-module-studio/game-module-studio-server/src/main/java/com/wanxiang/huijing/game/module/studio/controller/app/studio/vo/StudioModifyTarget.java b/game-cloud/game-module-studio/game-module-studio-server/src/main/java/com/wanxiang/huijing/game/module/studio/controller/app/studio/vo/StudioModifyTarget.java index 1ef7d131..1d6c0e5f 100644 --- a/game-cloud/game-module-studio/game-module-studio-server/src/main/java/com/wanxiang/huijing/game/module/studio/controller/app/studio/vo/StudioModifyTarget.java +++ b/game-cloud/game-module-studio/game-module-studio-server/src/main/java/com/wanxiang/huijing/game/module/studio/controller/app/studio/vo/StudioModifyTarget.java @@ -22,7 +22,7 @@ public class StudioModifyTarget { @NotBlank(message = "寻址目标 kind 不能为空") private String kind; - @Schema(description = "源项目内 JSON 指针(如 /config/speed、/assets/0、/gameDefinition/scenes/2;与 id 至少其一)", example = "/config/speed") + @Schema(description = "源项目内 JSON 指针(如 /config/speed、/assets/0、/files/src/game.js;与 id 至少其一)", example = "/config/speed") private String path; @Schema(description = "或按部件 id 寻址(behaviors[].id / assets[].id;与 path 至少其一)")