三独立透镜一致否决 + 硬数据证伪,存为决策记录防再提: - 对抗评审:前提塌陷(play.cdp.cjs:548 waitBoot抛错→552 first-paint永不写,A/D失败无截图;evidence零清场→陈旧图幻觉);看图冗余/两头不靠;漏算诊断进K_FEEDBACK放大后续全量重出轮token - 可行性评审:同P0;judgeVision复用带回playerSystem的verdict=M3又当门(自打"M3不当门"红线) - 桌面统计(N=49失败/87运行):D_render=0,C_frame=0 视觉失败象限不存在;真病灶=H_progress 85%+G_input/F_wiring各34%逻辑层 数据指向真修复线:H_progress(game loop终态驱动)+G_input(输入响应) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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