zizi 5d3f7a87f0 feat(runner-v2): P2 通用宿主泛化落地——引擎游戏真渲入 feed 真玩(mini-desktop 真机门验)
P2 = 把 P1 装载契约从「装载王蓝莓一款」泛化为「装载任意 GamePackage」,经发布主链入 feed、
真人浏览器真玩。4 决策落实(O2(b)纳入 Phase C / DB-manifest 内嵌 / 灌库桩 / __GameBundle)。

三轨实现
- 后端:GamePackage schema 加 engineBundle additive 可选字段;buildGamePackage 加 engineBundle put
  (P3 生成路用,P2 恒 null→put 跳过→字节零变,单测 packageBytesReproducible 证);灌库桩
  p2_seed_engine_bundle.mjs + 四态脚手架 p2_scaffold_4state.sql(W-CLEAN 后重建已发布游戏)
- 运行时:P1 bootRef 泛化为 bootGameHost(opts)(引擎骨架照搬+参数化工厂来源/插件/视口),
  bootRef 退化薄包装;固化 build:ref-bundle 产 dist/ref-bundle.iife.js(--global-name=__GameBundle)
- studio:inject.ts 引擎包分支(pkg.engineBundle? → 内联 script 暴露 window.__GameBundle →
  bootGameHost 挂引擎真渲;否则旧 startRuntime 路保兼容);掏空壳改引擎分支(Phase C);CSP 不放外域

对抗代码复审逮 2 mustFix(主 agent 亲核亲修 + 6c6g 复验)
- 灌库桩读错产物(ref-bundle.js harness vs .iife.js)→ mini-desktop 灌库返工死循环
- 引擎分支漏发 game_start → 会话/play_count 静默吞、门②检不出 → 补发(DB session 行实证已修复)
+2 shouldFix(兜底可观测信号 / 灌库 SQL @pj 防撞 max_allowed_packet)
+ 真机门逮 2 环境缺陷已修(seed charset=utf8mb4 防双编码断 checksum 链 / 四态脚手架补 W-CLEAN 空库)

mini-desktop 真机门 6 门(逐门实数,主 agent 肉眼复核证据)
①build:ref-bundle 265374B/__GameBundle 真入包 ②Java 编译过+字节复现单测 ③studio staging 重建消 mock
④灌库 status=1∧checksum 64hex∧engineBundle 键齐∧manifest sha256 一致 ⑤真人 feed 点卡→引擎真渲
暖阳小卖部(warm=1246073px)非「重构中」+game_loaded+game_start+防 demo 三锚+console 零错+DB session 行
⑥回滚:无 engineBundle→demo 壳/错误态,向后兼容未破。证据 game-studio/evidence/p2-feed/

诚实 gap:game_end(到结算)未在自动化窗口内达成=ref gameover 需分钟级真玩+srcdoc 坐标盲点的取证局限,
非引擎/渲染能力缺陷(机制已通,留人工真玩到打烊补全)。受控面 6 项+game-host.d.ts 零改。

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:36:32 +00:00

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{
"name": "game-runtime",
"private": true,
"version": "0.0.0",
"type": "module",
"description": "造梦AI 平台维护的 LittleJS 增强发行版Tier1 引擎 + 能力插件库)。引擎钉版与 spike/channel-spike 一致(littlejsengine@1.18.19)esbuild 仅集成段(mini-desktop)打包使用lane 本机零依赖只跑 node --test。",
"scripts": {
"test": "node --test src/**/*.test.mjs",
"build": "node scripts/build.mjs",
"size": "node scripts/size.mjs",
"validate": "node scripts/validate-manifest.mjs",
"build:ref-bundle": "node scripts/build.mjs games/wanglanmei-ref/entry-bundle.js games/wanglanmei-ref/dist/ref-bundle.iife.js --global-name=__GameBundle",
"build:ref-harness": "node scripts/build.mjs games/wanglanmei-ref/entry.js games/wanglanmei-ref/dist/ref-bundle.js --global-name=WanglanmeiRef"
},
"dependencies": {
"littlejsengine": "1.18.19"
},
"devDependencies": {
"esbuild": "0.28.1"
}
}