plan 2026-06-18-001 U1 验收「3-5 类游戏 behaviors 用约定全跑通、零约定外 helper 漂移」。 新增 game-runtime/src/host/gd-archetypes.test.mjs——4 类原型 gameDefinition 经 createRuntime 真驱动: - ① paddle-intercept(realtime+连续输入键/指针 + overlap 反弹 + lose latch) - ② event-clicker(event+离散 justTapped + addScore + rule 胜) - ③ dodge-spawn(realtime + rt.spawn/query/destroy + rt.random + overlap lose) - ④ runner(realtime + physics 组件重力积分 + justTapped/justPressed 跳 + spawn 障碍 + 碰撞 lose) headline 断言 = runtime.errors() 为空(零约定外 helper 漂移/零抛错)+ 各原型出合理状态转移 (移动/计分/终态 latch + 输入响应 + physics 重力 + spawn 真生成)。证 rt 面够表达目标品类谱。 定位:此为「约定表达力」证(手写金样,非真实模型输出)——真实模型 idiom 漂移收集随 U3 (GAMEDEF_SYSTEM prompt + NEWAPI_KEY)落;这 4 份金样并作 U3 prompt few-shot 库源。 验收:node --test src/host/gd-archetypes.test.mjs 4/4;全 runtime 套件 50/50 无回归。 Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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