- LittleJS vs Phaser「月光捕手」双lane自包含并行:同款落物action(失败态+juice底线+CJK固定文案+零外部资产),严格CSP零violation硬门,SDK真接,引擎URL化交付 - game_end 新增 outcome:'win'|'lose'(additive)spike先行验证 - Phase2测量协议:CPU 4×+5Mbps节流下冷开/二开/三开S2曲线(编译缓存代理测量)+帧率+内存;真机XWeb留残差声明 - 沿创始人推荐路径:top-2 spike/好玩基线捆绑/spike先行并行,终裁后重锁完成线 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>