From d26f9e970c2a210df96db1382e59ca2498ff9c11 Mon Sep 17 00:00:00 2001 From: zizi Date: Thu, 16 Jul 2026 14:34:34 +0800 Subject: [PATCH] =?UTF-8?q?docs(review-cards):=20cal-002=E6=A0=A1=E5=87=86?= =?UTF-8?q?=E8=AE=B0=E5=BD=95=E5=85=A5=E6=A1=A3=E2=80=94=E2=80=9430?= =?UTF-8?q?=E5=8D=A1opus=E7=9B=B2=E8=AF=84=E9=87=91=E6=A0=87=E5=87=86+?= =?UTF-8?q?=E6=96=B0=E6=97=A7=E5=B0=BA=E5=AD=90=E5=AF=B9=E7=85=A7=E6=95=B0?= =?UTF-8?q?=E6=8D=AE=E5=BD=92=E6=A1=A3golden/?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .claude/skills/review-cards/SKILL.md | 3 +- .../golden/scores-cal002-m3旧尺子对照.json | 1052 +++++++++++++++++ .../review-cards/golden/scores-cal002.json | 182 +++ 3 files changed, 1236 insertions(+), 1 deletion(-) create mode 100644 .claude/skills/review-cards/golden/scores-cal002-m3旧尺子对照.json create mode 100644 .claude/skills/review-cards/golden/scores-cal002.json diff --git a/.claude/skills/review-cards/SKILL.md b/.claude/skills/review-cards/SKILL.md index ebd4196..842d7ac 100644 --- a/.claude/skills/review-cards/SKILL.md +++ b/.claude/skills/review-cards/SKILL.md @@ -31,8 +31,9 @@ description: 公共知识卡三角色审核(番茄作家/起点作家/主编 | 日期 | 批次 | 结果 | |---|---|---| | 2026-07-13 | cal-001(19 卡试拆批) | 平均绝对偏差 **0.45**(合格线 ≤0.5)、平均偏差 -0.08(无系统倾向)、最大背离 1.33<1.5;8 卡偏差 ≤0.11。M3 三角色总评独立复现金标准全部四大系统病(同功撞车/命名黑话/伪精确/专名污染)。**已知弱点**:对「场景级走位 vs 可复用范式」辨别偏松(《路人搭讪道具借用式情报截流》金 2.67 → M3 4.0)。 | +| 2026-07-16 | cal-002(30 卡放量终态批,星环/机动跨五型伪随机抽样,opus 盲评金标准=`golden/scores-cal002.json`) | **背景**:批9 全量审核开跑前未复验旧校准(卡形态已经窗级重构+三轮治理大改),创始人叫停纠正。旧尺子实测 MAE 0.489 压线、bias **+0.215 系统性偏松**、判定一致 70%、**金标 revise 被放行 5/14(pass 假阳 36%)**。**修法**:CRITERIA 增评分硬规则(伪精确无实测标注→can≤3 / 标签错贴→cheng≤3 / 同功换皮家族仅最佳一张正常分 / 审慎默认拿不准往低打 / 4 分以上须自证)。**复验**:MAE **0.326**、bias -0.156(略偏严=安全方向:错杀进 revise 桶可复审救回,假阳进库不可救)、判定一致 77%、放行降至 1 张。教训固化:**卡形态变更后校准必须复验——先校准后放量,不能拿三天前的合格证直接放量**。 | -金标准:`golden/金标准-{番茄作家,起点作家,主编}-2026-07-13.md` + `golden/scores.json`(19 卡九维均分)。 +金标准:`golden/金标准-{番茄作家,起点作家,主编}-2026-07-13.md` + `golden/scores.json`(19 卡九维均分)+ `golden/scores-cal002.json`(cal-002 30 卡 opus 盲评)。 ## 金标准对拆书 prompt 的改进清单(B4 优化环的输入,未实施) diff --git a/.claude/skills/review-cards/golden/scores-cal002-m3旧尺子对照.json b/.claude/skills/review-cards/golden/scores-cal002-m3旧尺子对照.json new file mode 100644 index 0000000..fab2531 --- /dev/null +++ b/.claude/skills/review-cards/golden/scores-cal002-m3旧尺子对照.json @@ -0,0 +1,1052 @@ +{ + "3373": { + "名称": "模糊导航", + "审核": { + "判定": "pass", + "均分": 3.89, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 4, + 4 + ], + "判词": "辅助降级制造紧张感成立,跨题材可套用,但'精度前后不一'的失败模式不够狠,应补充'落差过大读者直接弃书'级别反例。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 3 + ], + "判词": "辅助系统降级模糊化可用,但古穿迁移用例'现代知识无文献'牵强——知识体系失灵≠系统失灵" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "辅助系统精度降级的紧张感机制清晰,异质化(精度/信号/概率多维失灵)要求具体,换书到宫斗'前朝秘史无文献'的迁移用例贴切,合格范式。" + } + } + } + }, + "6067": { + "名称": "身份掩饰对话", + "审核": { + "判定": "pass", + "均分": 4.89, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 5, + 5 + ], + "判词": "身份掩饰对话是干货卡,失败模式+异质化要求都到位,迁移用例三题材覆盖,跨书模板级。" + }, + "番茄作家": { + "分": [ + 5, + 5, + 5 + ], + "判词": "身份掩饰对话是craft卡标杆——装置类型/失败模式/异质化要求/迁移用例四件套齐备,跨题材复用零门槛。" + }, + "起点作家": { + "分": [ + 5, + 5, + 5 + ], + "判词": "信息差×掩饰对话范式标杆——原理/失效/异质化字段写得密实,跨书迁移用例当场甩两个,合格制卡。" + } + } + } + }, + "2215": { + "名称": "错身错过钩子", + "审核": { + "判定": "pass", + "均分": 3.56, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 2 + ], + "判词": "错身错过=章末钩子级情绪小套路,'读者同时知双方位置'勉强算信息差但本质是叙述手法,跨书复用天花板有限。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "错身错过钩子节奏范式清楚,迁移用例点到都市悬疑与宫斗,但'装置类型:非装置'自承非跨章装置,可参考性上限本身受限。" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "错身错过钩子手法通用、节拍克制,第三方观察者与内心旁证的细节是干货,比366更精炼。" + } + } + } + }, + "1970": { + "名称": "试探饱和开局", + "审核": { + "判定": "revise", + "均分": 3.33, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 3 + ], + "判词": "试探饱和开局和264试探兵器登场是同卡分尸(相似度0.80),应合并,一张写'试探-底牌-王牌'足矣。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "试探饱和开局公式5步扎实,但与264试探兵器登场构成'试探→升级'对子,看一张基本够。" + }, + "起点作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "试探饱和开局=廉价火力砸防御逼底牌,与264\"试探兵器登场\"高度同族,应合并或二选一,本批重复嫌疑最大的一张。" + } + } + } + }, + "2081": { + "名称": "盛典三段启动", + "审核": { + "判定": "reject", + "均分": 2.22, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 2, + 2, + 2 + ], + "判词": "三段仪式启动绑定魔方光柱等具象道具,跨题材只剩\"宣誓→点火\"壳子,干货薄" + }, + "番茄作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "三段仪式可复用但公式里嵌了『魔方/光柱』这种原书道具描写,更像场景描述而非范式抽象。" + }, + "起点作家": { + "分": [ + 2, + 2, + 1 + ], + "判词": "盛典三段启动就是仪式场景的镜头分镜表,「魔方/光柱/祭坛」变体暴露了科幻单一母本,换题材基本只剩宗教加冕一个壳" + } + } + } + }, + "3550": { + "名称": "借势反杀", + "审核": { + "判定": "pass", + "均分": 4, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 4, + 4 + ], + "判词": "借势反杀和环境利用是好范式,但和844「恐惧反推」在原作里是同一章的前后段——本批内部存在拆书粒度不统一的问题。" + }, + "番茄作家": { + "分": [ + 5, + 5, + 5 + ], + "判词": "借势反杀=契诃夫之枪的环境变体,公式四阶段精准,'以身为饵→装置触发'迁移性极强。" + }, + "起点作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "「借势反杀」契诃夫之枪标签该贴但没贴——\"装置前1-2章\"埋设后\"触发\"收束的标准跨章装置,字段里没标装置类型是漏审。" + } + } + } + }, + "6449": { + "名称": "瞬间翻脸", + "审核": { + "判定": "revise", + "均分": 4.11, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 5, + 5, + 4 + ], + "判词": "多方势力瞬间翻脸易手的机制写得极透,'伪装者被点破后讨好转威胁'的反转点有教学价值,是本批最佳之一。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 3 + ], + "判词": "瞬间翻脸的连锁瘫痪机制写得很清晰,跨题材可直接套用,是本批场景卡里最值钱的之一。" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "瞬间翻脸多人多反转的群像博弈,跨题材(职场派系/家族争产)成立,是这批里机制最饱满的场景范式之一。" + } + } + } + }, + "6401": { + "名称": "阶梯递进探索", + "审核": { + "判定": "pass", + "均分": 3.78, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 4, + 4 + ], + "判词": "阶梯递进探索五步公式(发现→低级试探→高端入场→窍门→折返)是探索类场景通用骨架,但'临场发明窍门'偏主角光环,类型依赖强。" + }, + "番茄作家": { + "分": [ + 4, + 3, + 3 + ], + "判词": "阶梯递进探索骨架虽老但加了'临场发明窍门→多数折返少数存活'的实用闭环,'险境只按物理规律吞噬'避免了人为降智。" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "阶梯递进探索五拍齐整,临场发明窍门是亮点,跨题材可用。" + } + } + } + }, + "833": { + "名称": "俯瞰伏击悬念", + "审核": { + "判定": "reject", + "均分": 2, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 2, + 2, + 2 + ], + "判词": "俯瞰伏击本质是镜头位不是范式,'强者压境+主角俯瞰'没有超出宏大场景开场常识层,与本批借刀筛选局高度同构。" + }, + "番茄作家": { + "分": [ + 2, + 2, + 2 + ], + "判词": "俯瞰伏击本质是TVB镜头位不是范式,与本批借刀筛选局高度同构——建议直接砍" + }, + "起点作家": { + "分": [ + 2, + 2, + 2 + ], + "判词": "俯瞰伏击本质是镜头位不是范式,'强者压境+俯瞰'没超出宏大场景开场常识层,与本批俯瞰+介入类疑似同手法换皮。" + } + } + } + }, + "1700": { + "名称": "情绪过山车三连跳", + "审核": { + "判定": "revise", + "均分": 3, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 3 + ], + "判词": "情绪过山车三连跳是84/77/66的情绪层综合体,但剥离不出独立机理,是情绪类型枚举而非范式。" + }, + "番茄作家": { + "分": [ + 4, + 3, + 3 + ], + "判词": "情绪过山车三连跳是好技法,但与84号'天降神兵'和80号'断后反转'严重同质,都是绝望—反转—悬念组合。" + }, + "起点作家": { + "分": [ + 3, + 3, + 2 + ], + "判词": "情绪过山车三连跳与 idx77 崩盘、idx84 天降神兵同 family 换皮,且没有装置识别度,属场景情绪走位。" + } + } + } + }, + "2754": { + "名称": "孤独回溯触发潜能", + "审核": { + "判定": "revise", + "均分": 3.11, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 3, + 3 + ], + "判词": "绝境+童年回闪+一句反问触发觉醒,跨书可搬,但手法本质是热血番的标配三件套,配方感太重" + }, + "番茄作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "孤独回忆触发觉醒本身可复用,但「童年孤独画面逐帧叠加+反问触发」是网文觉醒流的常见拼装,公式化程度高,换书能照搬但缺乏独到颗粒度。" + }, + "起点作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "童年孤独+反问触发觉醒,能换书但'裹被单'式画面与机战设定耦合太紧,跨书复用得换介质,泛化扣一分。" + } + } + } + }, + "1911": { + "名称": "藏密附和", + "审核": { + "判定": "revise", + "均分": 3.33, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 3 + ], + "判词": "藏密附和=知情者默计的变体,'附和掩饰愧疚'可复用但与判重里'知情者默计'高度同功,应归并而非新立;专名'黄金点/苏陌'有泄漏风险(虽在实例区但出场密度高)。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "藏密附和是群体聚餐里的秘密负担模板,'公开吐槽亏损数字'作为爆发点设计精巧,跨题材(权谋隐瞒、内宅争产)成立,失败模式警告到位。" + }, + "起点作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "藏密附和原型稳定,但'金价暴跌'这种现代金融梗移植到古偶得整段重写,金融类专名泄漏隐形存在" + } + } + } + }, + "2822": { + "名称": "磨盾待变一击斩心", + "审核": { + "判定": "revise", + "均分": 3.11, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 3 + ], + "判词": "磨盾待变一击斩心与608同family且更小众(机甲专属),'磨一点'的设定高度依赖特定载体,跨题材受限。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 3 + ], + "判词": "'磨一点待裂'骨架通用但'AT立场/动力舱/九钢管'专名残留重,迁移时不剥离载体几乎没法用。" + }, + "起点作家": { + "分": [ + 3, + 3, + 2 + ], + "判词": "磨盾待变一击斩心与608机制重叠七成(都是挨打→变数→一击),单实例撑不起独立范式位,建议并入608子变体。" + } + } + } + }, + "2213": { + "名称": "辅助预判流", + "审核": { + "判定": "revise", + "均分": 2.78, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 2 + ], + "判词": "辅助预判流与同批389'预判代差戏耍'同family——前者强调缠斗节奏,后者强调越级碾压,AI 用时极易混为一谈,应合并。" + }, + "番茄作家": { + "分": [ + 3, + 3, + 2 + ], + "判词": "辅助预判流与idx 389预判代差戏耍是同一家族——都是外挂提示+极限闪避,两卡并立是同功换皮,应合并。" + }, + "起点作家": { + "分": [ + 3, + 3, + 3 + ], + "判词": "辅助预判流与389严重同质化(预判+代差),且依赖'法宝'设定,古装/悬疑几乎无法落地,跨书复用窄。" + } + } + } + }, + "4393": { + "名称": "围攻牵制", + "审核": { + "判定": "revise", + "均分": 3.22, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 4, + 4, + 4 + ], + "判词": 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"猎手反被刺的关系反转模板扎实,克制手法与爆发点设计具体,后宫/宅斗/职场通杀。" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "猎手反被刺的'怒火即沦陷'反转设计精到,判重依据能区分怜悯共情与征服欲反转,公式漂亮。" + } + } + } + }, + "6991": { + "名称": "战友殇破茧", + "审核": { + "判定": "pass", + "均分": 4.33, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 5, + 5, + 5 + ], + "判词": "战友殇破茧的'红眼圈忍住不泪'对照写得极准,非言语仪式收束有军旅文之外的迁移潜力,干货扎实。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "战友殇破茧判重依据写得诚恳(个体哀悼转化vs集体精神升华),与560同书559区分清晰;「红眼圈忍泪做对照」的克制手法是有画面感的真干货。" + }, + "起点作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "战友殇破茧是真正能跨题材的情感范式,「以团长目光/无声拥抱取代战功表彰」写得像电影镜头,克制手法到位。" + } + } + } + }, + "5484": { + "名称": "兽件硬扛流", + "审核": { + "判定": "reject", + "均分": 2, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 2, + 2, + 2 + ], + "判词": "兽件硬扛=机甲专属设定,换题材直接报废,名字带\"流\"字是AI话术瘾犯了。" + }, + "番茄作家": { + "分": [ + 2, + 2, + 2 + ], + "判词": "兽件硬扛本质是『金钟罩/玄武壳』老梗套机甲皮,跨题材无落笔抓手,专名『地龙脚掌』裸奔。" + }, + "起点作家": { + "分": [ + 2, + 2, + 2 + ], + "判词": "把机甲换皮后只剩'挨打不死再反击'的废话,跨书测试就是'硬扛流',泛到不配单独成卡。" + } + } + } + }, + "4887": { + "名称": "半招截击", + "审核": { + "判定": "revise", + "均分": 3.44, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 3, + 3 + ], + "判词": "半招截击是'见招拆招'的亚种,机制成立但与idx34/idx33功能位重叠严重,需要合并到更大的'读招反制'家族。" + }, + "番茄作家": { + "分": [ + 4, + 4, + 4 + ], + "判词": "半招截击节拍设计精准,'起手半套即被截断'是可复用的最小动作单元,比32/33/34更易迁移到其他对抗形态。" + }, + "起点作家": { + "分": [ + 4, + 3, + 3 + ], + "判词": "半招截击换古装宫斗/仙侠可成立为'识破未起招便截断',但与34高度同质,合卡优于分卡。" + } + } + } + }, + "6982": { + "名称": "精神共振狂化", + "审核": { + "判定": "revise", + "均分": 2.56, + "批次": "b9-full", + "模型": "MiniMax-M3", + "角色": { + "主编": { + "分": [ + 3, + 2, + 2 + ], + "判词": "精神共振狂化高度绑定'功勋法门'这种专设体系,剥离设定后只剩集体暴走壳,跨书复用价值极低。" + }, + "番茄作家": { + "分": [ + 3, + 3, + 2 + ], + "判词": "精神共振狂化与556「红眼挣扎」及561「夺权红眼标」同属family(集体生理化觉醒),同批三张卡功能严重撞车;且本质是单场战斗爆发点,跨章装置性弱。" + }, + "起点作家": { + "分": [ + 3, + 3, + 2 + ], + "判词": "精神共振狂化强依赖「功勋法门」这种玄幻设定底色,换到都市/军事要重做机制;与561、556同功嫌疑大,需并案。" + } + } + } + } +} \ No newline at end of file diff --git a/.claude/skills/review-cards/golden/scores-cal002.json b/.claude/skills/review-cards/golden/scores-cal002.json new file mode 100644 index 0000000..8f3f989 --- /dev/null +++ b/.claude/skills/review-cards/golden/scores-cal002.json @@ -0,0 +1,182 @@ +{ + "3373": { + "名称": "模糊导航", + "番茄作家": {"分": [4, 3, 3], "判词": "让最强辅助掉链子确实吊得起紧张,但这是氛围小火,撑不起章末大爽点,读者紧两下就过去了。"}, + "起点作家": {"分": [3, 3, 3], "判词": "把'读者和角色一起抓瞎'硬标成信息差,标签就错了——信息差要有人知情,这里是集体失明,手法成立标签不成立。"}, + "主编": {"分": [4, 3, 3], "判词": "手法能迁移、有异质化要求,可惜装置类型贴反,入库前不纠标签就是给检索埋雷。"} + }, + "6067": { + "名称": "身份掩饰对话", + "番茄作家": {"分": [4, 4, 3], "判词": "半真半假让读者当明白人,这口优越感很吃香,AI拿去写主角搪塞戏能直接上,就是对话级爽点撑不了大场面。"}, + "起点作家": {"分": [4, 4, 4], "判词": "信息差贴得准、维护成本低、单场景闭环不欠债,失败模式点破'读者必须有收获'是真内行话。"}, + "主编": {"分": [4, 4, 4], "判词": "少见的正经货:标签对、能换书、失败模式比手法还值钱,入库不亏。"} + }, + "2215": { + "名称": "错身错过钩子", + "番茄作家": {"分": [4, 3, 3], "判词": "错过揪心是有,但番茄读者最烦只擦肩不相遇,用重了直接掉粉,双刃剑。"}, + "起点作家": {"分": [4, 3, 3], "判词": "老牌错身桥段,标'非装置'算诚实,可'感情线最多2-3次'是拍脑袋数字,没实测别装精确。"}, + "主编": {"分": [4, 3, 3], "判词": "错过流的标准件,能复用但不新鲜,失败模式提醒'要有旁证'还算捞回一点分。"} + }, + "1970": { + "名称": "试探饱和开局", + "番茄作家": {"分": [4, 3, 3], "判词": "廉价火力被拦搭绝望感能用,但爽点全靠后面破局,这卡只管起手不管高潮。"}, + "起点作家": {"分": [3, 3, 3], "判词": "'加注试探逼底牌'是真结构,可惜和阶梯递进探索同一副骨架,公式里还裹着脉冲波光束炮的原著专名。"}, + "主编": {"分": [3, 3, 3], "判词": "战争戏通用起手式,能复用但和另一张探索卡撞车,入库得先去重。"} + }, + "2081": { + "名称": "盛典三段启动", + "番茄作家": {"分": [3, 2, 2], "判词": "仪式感对番茄就是水字数重灾区,三段式启动读者划走都不带犹豫。"}, + "起点作家": {"分": [3, 2, 2], "判词": "'领誓-齐诵-按机关'谁不会?公式里还塞着AI括号注释,'魔方'一词直接漏原著,同场景闭环参考价值封顶。"}, + "主编": {"分": [3, 2, 2], "判词": "把常识仪式拆三段包装成范式,典型写作课凑数货,进库就是噪声。"} + }, + "3550": { + "名称": "借势反杀", + "番茄作家": {"分": [4, 4, 4], "判词": "借装置翻盘,'早埋的枪终于响了'是硬爽点,AI写反杀戏拿这个准没错。"}, + "起点作家": {"分": [5, 4, 4], "判词": "契诃夫之枪的正经范式——预先可见放置+后续引爆全齐,埋收距离和'装置别太强'的度都点到,本批结构工艺第一。"}, + "主编": {"分": [4, 4, 4], "判词": "真范式:可复制、有度、失败模式是干货,放心入库。"} + }, + "6449": { + "名称": "瞬间翻脸", + "番茄作家": {"分": [4, 3, 3], "判词": "墙头草见风就跪、内鬼当场翻脸,打脸密度够爽,但全靠前面伏笔喂饭,空手复制不了。"}, + "起点作家": {"分": [3, 3, 3], "判词": "'一次性引爆所有伏笔'是收网戏,离开前置埋线这套走位就是空转,是果不是因,维护成本高。"}, + "主编": {"分": [3, 3, 3], "判词": "多方翻脸的收束模板能参考,但它得站在一堆前戏上,没铺垫照着写会很假。"} + }, + "6401": { + "名称": "阶梯递进探索", + "番茄作家": {"分": [4, 3, 3], "判词": "炮灰试探堆险境恐怖再让主角开窍,紧张够用,就是慢热,番茄开篇嫌它肉。"}, + "起点作家": {"分": [4, 3, 3], "判词": "'加注-搅局-时限'把探险写扎实了,可惜和试探饱和开局同源,换个战场皮就是同一套。"}, + "主编": {"分": [4, 3, 3], "判词": "险境探索的标准递进式能复用,但和另一张试探卡功能重叠,入库要合并。"} + }, + "833": { + "名称": "俯瞰伏击悬念", + "番茄作家": {"分": [4, 3, 3], "判词": "居高临下看悬殊场面再一击翻盘,装逼爽是有,但'伏击'俩字名不副实,其实是俯瞰对峙。"}, + "起点作家": {"分": [3, 3, 3], "判词": "压迫延迟爆点是能用的运镜,但更像通用叙事常识,装置含量约等于零。"}, + "主编": {"分": [3, 3, 3], "判词": "制高点压迫这套运镜可复用,就是偏常识,命名还把'对峙'写成'伏击',抠标题党。"} + }, + "1700": { + "名称": "情绪过山车三连跳", + "番茄作家": {"分": [5, 4, 4], "判词": "希望-绝望-再希望就是番茄留存发动机,'别用内心戏拖'这句提醒太对了,好卡。"}, + "起点作家": {"分": [4, 4, 3], "判词": "情绪三翻是通用引擎,克制手法点出'靠外部事态不靠抒情'是内行话,只是偏情绪调度、结构工艺淡。"}, + "主编": {"分": [4, 4, 3], "判词": "老引擎写出了新价值,'简短台词代替独白'是可复制干货,入库有用。"} + }, + "2754": { + "名称": "孤独回溯触发潜能", + "番茄作家": {"分": [3, 3, 2], "判词": "绝境觉醒是爽的,但这卡把'裹被单少年'原样抄下来,换本书就散架,套路本身谁都会写。"}, + "起点作家": {"分": [2, 2, 2], "判词": "摘要就是原文复述,情绪弧硬标'牺牲'可根本没牺牲,这不是范式是剧情截图。"}, + "主编": {"分": [2, 2, 1], "判词": "童年孤独触发觉醒是烂大街套路,还夹着原著台词,把一次性妙笔当范式的凑数噪声。"} + }, + "1911": { + "名称": "藏密附和", + "番茄作家": {"分": [3, 2, 2], "判词": "闷着愧疚陪人吃饭,这种细腻戏番茄读者最没耐心,憋屈不爽,用处窄。"}, + "起点作家": {"分": [3, 3, 3], "判词": "隐秘负罪的反讽是成立的戏眼,可'情绪弧型'栏填了'群体聚餐'这种场景词,明显填错格。"}, + "主编": {"分": [3, 2, 2], "判词": "戏是真戏,可太小太文艺,进网文库使用频率极低,边角料。"} + }, + "2822": { + "名称": "磨盾待变一击斩心", + "番茄作家": {"分": [4, 3, 3], "判词": "苟着磨盾最后一刀捅核心,反杀是爽的,但和另外两张'以弱博强'卡挤一堆。"}, + "起点作家": {"分": [3, 3, 2], "判词": "'磨一点等破绽斩要害'成立,可这批里三张以弱胜强就是同一套换皮,参考价值被稀释。"}, + "主编": {"分": [3, 3, 2], "判词": "弱者一击致命的老桥段,和辅助预判、半招截击功能重叠,入库三选一足矣。"} + }, + "2213": { + "名称": "辅助预判流", + "番茄作家": {"分": [3, 3, 3], "判词": "辅助开挂预判反打是爽,但本质金手指碾压,读者会嫌廉价,且和磨盾斩心一个功能。"}, + "起点作家": {"分": [3, 3, 2], "判词": "预判流成立却被科幻辅助锁死,'头撞操作台'当代价太生硬,还撞另两张卡。"}, + "主编": {"分": [3, 2, 2], "判词": "金手指预判流,可复制性尚可但和本批两张打架,指导价值被摊薄。"} + }, + "4393": { + "名称": "围攻牵制", + "番茄作家": {"分": [3, 2, 2], "判词": "牵制等援军,本身没反转没爽点,就是给真正救场做垫脚石,卡不值钱。"}, + "起点作家": {"分": [3, 2, 2], "判词": "'破不了防就骚扰等援军'是常识,标了'无反转'算诚实,可诚实的废话也是废话。"}, + "主编": {"分": [3, 2, 2], "判词": "群殴牵制谁都会写,没有可提炼的独门工艺,入库纯凑数。"} + }, + "6918": { + "名称": "将帅黏胶战术", + "番茄作家": {"分": [4, 3, 4], "判词": "'每一刀都是为别人争取时间'的后知后觉挺妙,但偏谋略淡爽,番茄读者可能等不到揭底。"}, + "起点作家": {"分": [4, 4, 4], "判词": "缠斗争时间窗+延迟揭示,装置和主线耦合得漂亮,'别事后把意图讲死'是老手才懂的提醒。"}, + "主编": {"分": [4, 4, 4], "判词": "谋略卡里的好货:能迁移、失败模式点破'过度解说'的坑,入库增值。"} + }, + "5262": { + "名称": "暗中留一手的撩", + "番茄作家": {"分": [4, 4, 4], "判词": "口嫌体正发糖,CP粉的多巴胺开关,番茄言情线拿去就能用,好卡。"}, + "起点作家": {"分": [4, 3, 3], "判词": "口嫌体正是真范式,可'间隔不少于10章'这数字哪来的?没实测的编造精确最误导人。"}, + "主编": {"分": [4, 3, 3], "判词": "发糖标准件能复用,但硬塞个'10章'假精确,写作课最爱这种唬人数字。"} + }, + "4890": { + "名称": "数据狂潮", + "番茄作家": {"分": [4, 4, 4], "判词": "数字滚雪球+路人惊叹,读者最吃这套人气可视化,'要给基线锚点'一句直接点醒,好卡。"}, + "起点作家": {"分": [4, 4, 4], "判词": "把抽象人气翻译成数字狂潮,失败模式'没锚点没感觉'是硬干货,能换书能落笔。"}, + "主编": {"分": [4, 4, 3], "判词": "可复制的造势手法,就是精华全压在'锚点'那条失败模式上,手法本体略空心。"} + }, + "6709": { + "名称": "地狱中走出死神", + "番茄作家": {"分": [4, 4, 4], "判词": "队友死→黑化屠场,爆发爽点拉满,'别频繁黑化、自责别省'的度也点到,拿去即用。"}, + "起点作家": {"分": [4, 3, 4], "判词": "黑化+自责回收是完整人物弧,失效风险抓住'自责一笔带过就失真'的关键,通用性强。"}, + "主编": {"分": [4, 4, 4], "判词": "常见但写得对的黑化范式,失败模式有指导价值,入库合格。"} + }, + "7071": { + "名称": "借壳抛计划", + "番茄作家": {"分": [4, 4, 4], "判词": "当众偷换议题抛大计划,智斗装逼一气呵成,读者爱看'满座懵了',好卡。"}, + "起点作家": {"分": [4, 4, 4], "判词": "借A抛B的五段智斗写得工整,'抛后无执行回应'这条失效风险是老手才写得出的坑。"}, + "主编": {"分": [4, 4, 4], "判词": "谋略戏的好范式,可复制有度、失败模式扎实,入库增值(顺手改掉'适新品类'错字)。"} + }, + "5791": { + "名称": "告别含笑死", + "番茄作家": {"分": [4, 4, 4], "判词": "含笑赴死的告别战,催泪核弹,'遗愿要回收'这条太懂了,番茄情感线拿去即用。"}, + "起点作家": {"分": [4, 4, 4], "判词": "三段式告别写得有工艺,失效风险抓住'遗愿悬空'的结构病,埋收意识到位。"}, + "主编": {"分": [4, 4, 4], "判词": "催泪范式的模范生,失败模式全是干货;'0.5章'那种跨度是建议值别当铁律。"} + }, + "5611": { + "名称": "打脸权威秒认怂", + "番茄作家": {"分": [4, 4, 4], "判词": "武力怼脸权威秒跪,无脑爽标配,'可反复薅羊毛'还教你后续怎么用,番茄对口。"}, + "起点作家": {"分": [3, 3, 3], "判词": "秒怂爽是爽,但结构含量低,就是个打脸节拍,工艺上没什么可琢磨。"}, + "主编": {"分": [3, 4, 3], "判词": "打脸秒怂是网文硬通货,可复制性高但也烂大街,'弹性规则NPC'那句提了点价值。"} + }, + "5123": { + "名称": "反派悬赏密会", + "番茄作家": {"分": [3, 2, 2], "判词": "反派开会派任务,读者最爱划走的过场,埋线是埋了,但没爽点撑场。"}, + "起点作家": {"分": [3, 3, 3], "判词": "反派密会埋追杀线是标准过场,功能清楚但谁都会写,工艺含量低。"}, + "主编": {"分": [3, 3, 2], "判词": "反派埋线会的通用模板,能参考但接近常识,入库价值一般。"} + }, + "7052": { + "名称": "亲启决战封神", + "番茄作家": {"分": [3, 3, 3], "判词": "操盘手亲自补刀封神,装逼登顶是爽的,但'一击致命'四个字撑不起一张卡。"}, + "起点作家": {"分": [3, 3, 3], "判词": "亲自下场的气场升级能用,'埋操盘手隐患'算个前瞻钩子,但结构太薄。"}, + "主编": {"分": [3, 3, 3], "判词": "封神一击的通用节拍,可复制但不厚,属于可有可无的中间货。"} + }, + "5268": { + "名称": "情人花枪", + "番茄作家": {"分": [4, 3, 3], "判词": "打情骂俏发糖,CP甜宠标配,'绝不冷脸收场'提醒得对,能用但不新鲜。"}, + "起点作家": {"分": [3, 3, 3], "判词": "耍花枪是通用调情节拍,能落笔,但没什么结构工艺可言,情绪小品。"}, + "主编": {"分": [3, 3, 3], "判词": "情侣拌嘴升温的标准件,可复制但烂熟,'别冷场'那句还算指导。"} + }, + "6784": { + "名称": "猎手反被刺", + "番茄作家": {"分": [4, 4, 4], "判词": "撩人反被撩、强势女沦陷,这反转读者爱看,'只露外在行为'的手法也对,能用。"}, + "起点作家": {"分": [4, 3, 3], "判词": "猎手变猎物的关系反转成立,'冷处理激出真心'的因果清楚,情绪工艺尚可。"}, + "主编": {"分": [4, 3, 3], "判词": "追而不得反沦陷是言情老套但好用,克制手法有指导,中上货。"} + }, + "6991": { + "名称": "战友殇破茧", + "番茄作家": {"分": [4, 3, 3], "判词": "战火焊死一支队,团魂燃是燃,'眼神蜕变代替嚎哭'挺高级,但比个人爆发慢半拍。"}, + "起点作家": {"分": [4, 3, 4], "判词": "'战友之死锻造团魂'的集体弧成立,用眼神微变外化情绪,工艺意识好。"}, + "主编": {"分": [4, 3, 3], "判词": "团魂蜕变的通用范式,'集体微变'写法有指导价值,能复用。"} + }, + "5484": { + "名称": "兽件硬扛流", + "番茄作家": {"分": [3, 2, 2], "判词": "硬扛十分钟没分胜负还叫停,读者要的是碾压不是拉锯,闷战不讨好。"}, + "起点作家": {"分": [3, 2, 2], "判词": "兽件硬扛被机甲改装锁死,还打成平手,作为战斗范式既窄又没落点。"}, + "主编": {"分": [3, 2, 2], "判词": "硬扛流太吃机甲设定,普适性差,平局收场更是没指导价值。"} + }, + "4887": { + "名称": "半招截击", + "番茄作家": {"分": [4, 3, 3], "判词": "料敌先机半招截断对手大招,装逼爽点,就是得先'熟悉对手招式'这前提有点吃设定。"}, + "起点作家": {"分": [4, 4, 3], "判词": "'情报换时机、赌错吃全套'把截击的代价写清了,比同批那两张以弱胜强卡更有嚼头。"}, + "主编": {"分": [4, 3, 3], "判词": "半招截击靠'熟悉招式'成立,代价结构清楚,比纯金手指打斗卡有指导价值。"} + }, + "6982": { + "名称": "精神共振狂化", + "番茄作家": {"分": [4, 3, 3], "判词": "主帅一吼全队暴走碾压,团战燃点,就是有点开群体挂,爽完记得写后遗症别太廉价。"}, + "起点作家": {"分": [3, 3, 3], "判词": "集体狂化是量变质变,'超负荷后遗症'的代价让它不至于纯碾压,但机制偏设定挂。"}, + "主编": {"分": [3, 3, 3], "判词": "群体狂化buff的通用打法,可复制但廉价,代价结构算给它续了口气。"} + } +}