zizi
|
617a75b19a
|
feat(s5): add mini-game project builder
|
2026-06-05 13:41:08 +08:00 |
|
zizi
|
086a01845c
|
feat(s5): add platform adapters
|
2026-06-05 12:35:01 +08:00 |
|
zizi
|
f73819f39f
|
feat(s5): add mini-game conversion contracts
|
2026-06-05 11:45:46 +08:00 |
|
zizi
|
574ebc3fa1
|
feat(s4): add web package builder
|
2026-06-05 11:09:52 +08:00 |
|
zizi
|
9b3d13c43a
|
feat(s4): add game package contract
|
2026-06-05 10:24:31 +08:00 |
|
zizi
|
0b19885763
|
feat(s4): add phase scope gate
|
2026-06-05 09:45:48 +08:00 |
|
zizi
|
76d244451b
|
fix(s3): reject global in game logic validator
|
2026-06-05 09:04:53 +08:00 |
|
zizi
|
5d023c0b3d
|
docs(s3): add runtime backend presearch
|
2026-06-05 08:09:47 +08:00 |
|
zizi
|
53dd2f031e
|
chore(s3): clean unused imports
|
2026-06-05 08:09:33 +08:00 |
|
zizi
|
b0fe408bcb
|
test(s3): add game logic consumer contract
|
2026-06-04 22:44:14 +08:00 |
|
zizi
|
9fe3e277ba
|
feat(s3): add game logic validator
|
2026-06-04 22:24:32 +08:00 |
|
zizi
|
991fc3d6bb
|
feat(s3): add simulation logic compiler
|
2026-06-04 21:46:14 +08:00 |
|
zizi
|
490f2a3b25
|
feat(s3): add game config compiler
|
2026-06-04 21:13:41 +08:00 |
|
zizi
|
bbfb672490
|
feat(s3): add shared runtime contracts
|
2026-06-04 20:40:34 +08:00 |
|
zizi
|
006f65ec9b
|
feat(s3): align harness logic contracts
|
2026-06-04 18:26:06 +08:00 |
|
zizi
|
e90bf2d692
|
feat(s3): add phase-aware scope gate
|
2026-06-04 18:03:58 +08:00 |
|
zizi
|
e81e4334e6
|
docs(s3): pass spec plan gate
|
2026-06-04 17:18:58 +08:00 |
|
zizi
|
b4c17c8ba5
|
fix(s2): close workbench restore gaps
|
2026-06-04 16:40:59 +08:00 |
|
zizi
|
b09ad92ef7
|
fix(s2): close creator workbench review gaps
|
2026-06-04 15:17:39 +08:00 |
|
zizi
|
f91df69be8
|
feat(s2): wire game ir compile action
|
2026-06-04 14:37:52 +08:00 |
|
zizi
|
23186fdbb8
|
feat(s2): add creator workbench ui
|
2026-06-04 13:59:22 +08:00 |
|
zizi
|
0a11adecc6
|
feat(s2): add game ir compiler
|
2026-06-04 13:25:07 +08:00 |
|
zizi
|
b9dc8238a4
|
feat(s2): add creator workbench APIs
|
2026-06-04 12:41:06 +08:00 |
|
zizi
|
b9194d786d
|
feat(s2): add creator design persistence models
|
2026-06-04 11:00:45 +08:00 |
|
zizi
|
8e7fcf90fd
|
feat(s2): define creator workbench contracts
|
2026-06-04 10:13:35 +08:00 |
|
zizi
|
35bbc3307a
|
chore(s2): add phase-aware scope gate
|
2026-06-04 09:45:46 +08:00 |
|
zizi
|
8ffeba9120
|
docs(s2): prepare creator workbench handoff
Clarify the S1 handoff, require a phase-aware S2 scope gate, and keep S2 P0 agent/generator boundaries explicit before implementation.
|
2026-06-04 07:03:10 +08:00 |
|
zizi
|
9294101611
|
chore(s1): finalize task9 scope gate
Harden the final S1 scope scanner and record the Task9 review and full verification evidence before S2 starts.
|
2026-06-04 07:03:02 +08:00 |
|
zizi
|
bba5e13a73
|
feat(s1): add app foundation
|
2026-06-02 20:50:36 +08:00 |
|
zizi
|
6e363ae351
|
feat(harness): add lifecycle validation baseline
|
2026-06-02 20:50:13 +08:00 |
|
zizi
|
ba058fb61c
|
docs: define game generation platform roadmap
|
2026-06-02 20:49:58 +08:00 |
|